Summarizing The Building Better Games With Cloud Discussion: Lessons In Innovation From Gaming
On June 10, 2021, Innovecs hosted the panel dedicated to the cloud as a key driver of the gaming transformation, setting standards for organizations from other industries. The event was broadcasted live online.
Will McKeon-White, Researcher at Forrester, Lauren Nelson, VP, Research Director at Forrester, Mathieu Duperre, CEO, Founder Edgegap and Billy Le Voir-Barry, recent CTO IBM Esports and Video Games participated in an insightful discussion about the value of cloud technologies for organizations and gaming industry in particular, the areas of application, capabilities and smooth transition.
The event was moderated by Doug Dyer, VP of Gaming & Entertainment at Innovecs. Being engaged in the gaming industry for more than 30 years, Doug touched upon real-life concerns and challenges game developers tend to have. The speakers complemented each other by sharing their views on the topic from different angles.
Let’s go more in-depth and outline the main points of the panel discussion.
Taking advantage of cloud
The conversation took off with Will McKeon-White defining the key benefits cloud technology provides for an enterprise. According to Will, three main ways or core processes cloud helps organizations with:
- it can be used to help improve your hosting through geographic and resource scaling
- to improve your development with development platforms and exclusive services integrations
- it can help with game operations through real-time data feeds and data connections.
Also, Will pointed out that the cloud makes game hosting easier with easy global reach, rapid scalability, and automation. Cloud providers are now offering a game development platform as a service, platform services, emerging technology integrations, and even gaming-specific applications. Development platforms actually simplify the building of applications, allow to more rapidly, assemble solutions with containers and serverless capabilities, ensuring consistent environments that help support modern
application architectures.
Game world as a community
Doug gave the floor to Billy Le Voir-Barry, who has extensive experience in building cloud infrastructures for gaming companies and non-gaming companies.
As Billy put it, he is an advocate for a hybrid model allowing the providers to share resources with each other, depending on what resources are better. The cloud approach benefits the game environment as well as the esports environment because it allows you to share those benefits and resources of either AI or ML or development processes or DevOps for the actual studio, bringing everyone closer to each other.
The core business is the game
Mathieu added that a smaller studio wants to spend the resources on nice graphics, good storyline, and fluidity, make sure there are no bugs. Edgegap company ended up creating the overlay on top of the cloud — some sort of value-added services — which makes it very simple for studios to consume those resources and spend their time and effort where it makes more sense for them. The core business is the game, it’s not managing a lot of stuff behind the scene.
Cloud economy
Billy Le Voir-Barry suggested that the game world can be tied in very easily to different types of economies such as broadcasting, streaming, advertising. Companies engaged in esports want to understand what is going on in environments, whether they are marketing correctly to the right crowd, how they can boost their analytics — things that drive beyond just the walls of the game studio or the walls of the esports arena.
Tips On Getting Started With Cloud
Our speakers provided some tips and recommendations for a seamless transition to the cloud.
- Go through MVPs. Understand what the possible workload may be.
- Feel free to reach out to various consulting groups. Get guidance on this journey. Look for a trusted partner to accompany you along the way.
- Do your preliminary research of your potential partner in terms of available resources, cases. Find a helpful partner.
- Consider сloud cost management. Cloud can be expensive if you don’t scale it properly, and if you are not effectively using your infrastructure resources.
If you want to get more detail on the experience of the speakers, their projects, and tips, watch the full video of the event. And don’t forget to tune into our next events.