Building Hyper-Casual Games

Learn why these games are so popular and create your own

Develop a hyper-casual game from start to end with the team of Innovecs experts to benefit from its straightforward mechanics, minimal UI, simple gameplay, and overall availability. Integrate a simple in-game monetization model and cover a broader gaming audience with an engaging hyper-casual game.

Why you should change the focus to hyper-casual


Wide audience targeting


Due to its plain mechanics, hyper-casual games do not require learning “How to play” rules. People can enjoy these games from any device since they are lightweight and can run even on devices with limited storage.


Great revenue driver


Hyper-casual mobile games are easily monetized. Being it an installation fee, in-app purchases, in-app ads, or cross-promotion, your monetization strategy can work well due to the number of people wishing to find a perfect time-waster.


Smooth game development


With the set of requirements and overall vision, a hyper-casual game does not make a difficulty in development. Skilled game artists and software engineers can build a beautiful game with minimalistic UI on time and budget.


Quick time to market


While the development of the hyper-casual game does not require so much time as, for example, an RPG, it will go live faster. This means you will be able to start benefiting from the game in a short period.

If you are looking for a software development partner to build a casual game, we are ready to help

Go to our gaming website for details.

Developing a hyper-casual game with Innovecs
Having developed numerous hyper-casual games in their experience, our game developers and artists are ready to take on another project. Our teams are responsible for all stages of the development process from the definition of requirements and project analysis to prototype, design, development itself, QA, and post-release support. They focus on quality and apply the best technologies to achieve set goals.
Game prototype and design
Mechanics of your choice (or merged)
Unity engine for development
Games for Android and iOS
game design outsourcing
Latest posts
Innovecs Recognized Among Top-quality Software Development Companies in 2020
We are excited to announce that the SoftwareWorld platform has added Innovecs to its ranking of the best Custom Software Development Companies in 2020. It is an honor for us to appear among the world’s top software developers in our industry. This significant achievement is remarkable in terms of recognition by international organizations, and simultaneously very significant in the development of our company.The SoftwareWorld itself identifies the best Custom Software Development Companies, which are demonstrating excellence in building, deploying, and implementing customized software to the customers. The software development industry is perennially changing, making it hard for newcomers. That’s where top-rated companies can come up with solutions that will help and boost other companies in the business — and it is great for us to be among them. Year after year we continue working on our professional expertise and the quality of our services, building trustful relations with our clients and partners. Innovecs is a reputable custom software development company, offering profound expertise in many fields and delivering top-notch outsourcing services to its clients. If you need to launch and maintain complex software projects, our experts are ready to help. We look forward to exploring new opportunities to work together! ABOUT SOFTWAREWORLD SoftwareWorld is a software review platform that showcases top software solutions suitable for various industries, providing a comprehensive review service by comparing the best software solutions available on the market. The platform creates unbiased lists of the top software solutions by category, helping businesses find the right solution for them.
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Want to create a hyper-casual game?
Just contact us, explain the very idea of what you want, and be ready to maintain mutually-interested collaborative dialogue to create a hyper-casual game concept.